The Demoman

As a Demoman, hit MOUSE1 to fire sticky bombs and then use MOUSE2 to detonate them later. As a Demoman, the longer you hold down the fire button, the farther the shot will go. As a Demoman, set off sticky bombs beneath your feet to pipe bomb jump up to great heights. As a Demoman, shoot sticky bombs onto walls and ceilings where they’re hard to spot. As a Demoman, detonate sticky bombs at any time regardless of which weapon …

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The Soldier

As a Soldier, you can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground. As a Soldier, aim rockets at enemies feet to ensure they can’t avoid the explosion damage. As a Soldier, make sure you keep your rocket launcher loaded. Hit reload to reload it at any time. Hit E to call for a Medic if you get hurt. Nearby Medics will be notified of your need. Damaging yourself during Setup time does …

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The Scout

As a Scout, jump again in mid-air to change direction, and avoid enemy fire. As a Scout, you capture control points twice as fast as other classes. As a Scout, you’re most effective when you stay moving and use your speed to your advantage. As a Scout, your scattergun is lethal at point blank range. As a Scout, your pistol is great for picking off enemies at a distance. As a Scout, your scattergun can kill most classes with two …

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SourceMod – admin.txt

// // READ THIS CAREFULLY! SEE BOTTOM FOR EXAMPLES // // For each admin, you need three settings: // “identity” “permissions” “password” // // For the Identity, you can use a SteamID or Name. To use an IP address, prepend a ! character. // For the Permissions, you can use a flag string and an optional password. // // PERMISSIONS: // Flag definitions are in “admin_levels.cfg” // You can combine flags into a string like this: // “abcdefgh” // // …

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Server.cfg for TF2 Dedicated Server

// General Settings // // Hostname for server. hostname yourserver.com TF2 Server // Overrides the max players reported to prospective clients sv_visiblemaxplayers 24 // Maximum number of rounds to play before server changes maps mp_maxrounds 5 // Set to lock per-frame time elapse host_framerate 0 // Set the pause state of the server setpause 0 // Control where the client gets content from // 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only …

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